The Java jumping statements are the control statements which transfer the program execution control to a specific statement. Java has three types of jumping statements break, continue and return. Labelled break, labelled continue, labelled loops. This statement calls the myMethod method that was declared earlier. While Java is executing the program code, it encounters myMethod; in the code. The execution then branches to the myFunction method, and executes code inside the body of the method. After the codes execution inside.
Not to be confused with.In, control flow (or flow of control) is the order in which individual, or of an are or evaluated. The emphasis on explicit control flow distinguishes an language from a language.Within an imperative, a control flow statement is a statement, the execution of which results in a choice being made as to which of two or more paths to follow. For functional languages, functions and language constructs exist to achieve the same result, but they are usually not termed control flow statements.A set of statements is in turn generally structured as a, which in addition to grouping, also defines a.and are low-level mechanisms that can alter the flow of control in a way similar to a subroutine, but usually occur as a response to some external stimulus or event (that can occur ), rather than execution of an in-line control flow statement.At the level of or, control flow instructions usually work by altering the. For some (CPUs), the only control flow instructions available are conditional or unconditional instructions, also termed jumps. A showing control flow.The kinds of control flow statements supported by different languages vary, but can be categorized by their effect:. Continuation at a different statement (unconditional or jump).
Executing a set of statements only if some condition is met (choice - i.e., ). Executing a set of statements zero or more times, until some condition is met (i.e., loop - the same as ).
Executing a set of distant statements, after which the flow of control usually returns (, and ). Stopping the program, preventing any further execution (unconditional halt)Primitives Labels. Main article:A is an explicit name or number assigned to a fixed position within the, and which may be referenced by control flow statements appearing elsewhere in the source code. A label marks a position within source code, and has no other effect.are an alternative to a named label (and used in some languages such as ), that are placed at the start of each line of text in the source code. Languages which use these often impose the constraint that the line numbers must increase in value in each following line, but may not require that they be consecutive. For example, in BASIC. Main article:The goto statement (a combination of the English words and, and pronounced accordingly) is the most basic form of unconditional transfer of control.Although the may either be in upper or lower case depending on the language, it is usually written as:goto labelThe effect of a goto statement is to cause the next statement to be executed to be the statement appearing at (or immediately after) the indicated label.Goto statements have been by many computer scientists, notably.Subroutines.
Main article:The terminology for varies; they may alternatively be known as routines, procedures, functions (especially if they return results) or methods (especially if they belong to or ).In the 1950s, computer memories were very small by current standards so subroutines were used mainly to reduce program size. A piece of code was written once and then used many times from various other places in a program.Today, subroutines are more often used to help make a program more structured, e.g., by isolating some algorithm or hiding some data access method. If many programmers are working on one program, subroutines are one kind of that can help divide the work.Sequence. Main article:Conditional expressions and conditional constructs are features of a which perform different computations or actions depending on whether a programmer-specified condition evaluates to true or false. IF.GOTO.
A form found in unstructured languages, mimicking a typical machine code instruction, would jump to (GOTO) a label or line number when the condition was met. IF.THEN.(ENDIF). Rather than being restricted to a jump, any simple statement, or nested block, could follow the THEN key keyword. This a structured form. IF.THEN.ELSE.(ENDIF). As above, but with a second action to be performed if the condition is false. This is one of the most common forms, with many variations.
Some require a terminal ENDIF, others do not. And related languages do not require a terminal keyword, or a 'then', but do require parentheses around the condition. Conditional statements can be and often are nested inside other conditional statements. Some languages allow ELSE and IF to be combined into ELSEIF, avoiding the need to have a series of ENDIF or other final statements at the end of a compound statement.:::::. ( princ ( if ( plusp a ) 'yes' 'no' ))Less common variations include:. Some languages, such as, have a three-way or, testing whether a numeric value is positive, negative or zero.
Some languages have a form of an if statement, for instance cond. Some languages have an form of an if statement, such as C's.
supplements a C-style if with when and unless. uses ifTrue and ifFalse messages to implement conditionals, rather than any fundamental language construct.Case and switch statements. Main article:(or case statements, or multiway branches) compare a given value with specified constants and take action according to the first constant to match. There is usually a provision for a default action ('else', 'otherwise') to be taken if no match succeeds. Switch statements can allow compiler optimizations, such as. In, the cases may not be limited to constant expressions, and might extend to, as in the example on the right, where the.) implements the default case as a matching any string.
Case logiccan also be implemented in functional form, as in 's decode statement.::::. ( case someChar (( #a ) actionOnA ) (( #x ) actionOnX ) (( #y #z ) actionOnYandZ ) ( else actionOnNoMatch ))Loops A loop is a sequence of statements which is specified once but which may be carried out several times in succession.The code 'inside' the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or.In languages, such as and, loops can be expressed by using or rather than explicit looping constructs. Is a special case of recursion which can be easily transformed to iteration.Count-controlled loops. For n in setofnumbers: if isprime ( n ): print 'Set contains a prime number' break else: print 'Set did not contain any prime numbers'The else clause in the above example is linked to the for statement, and not the inner if statement.
Both Python's for and while loops support such an else clause, which is executed only if early exit of the loop has not occurred.Some languages support breaking out of nested loops; in theory circles, these are called multi-level breaks. One common use example is searching a multi-dimensional table. This can be done either via multilevel breaks (break out of N levels), as in bash and PHP, or via labeled breaks (break out and continue at given label), as in Java and Perl. Alternatives to multilevel breaks include single breaks, together with a state variable which is tested to break out another level; exceptions, which are caught at the level being broken out to; placing the nested loops in a function and using return to effect termination of the entire nested loop; or using a label and a goto statement. C does not include a multilevel break, and the usual alternative is to use a goto to implement a labeled break. Python does not have a multilevel break or continue – this was proposed in, and rejected on the basis that the added complexity was not worth the rare legitimate use.The notion of multi-level breaks is of some interest in, because it gives rise to what is today called the Kosaraju hierarchy.
In 1973 refined the by proving that it is possible to avoid adding additional variables in structured programming, as long as arbitrary-depth, multi-level breaks from loops are allowed. Furthermore, Kosaraju proved that a strict hierarchy of programs exists: for every integer n, there exists a program containing a multi-level break of depth n that cannot be rewritten as a program with multi-level breaks of depth less than n without introducing added variables.One can also return out of a subroutine executing the looped statements, breaking out of both the nested loop and the subroutine. There are other for multiple breaks, but these are generally implemented as exceptions instead.In his 2004 textbook, uses Tennent's notion of to explain the similarity between multi-level breaks and return statements. Watt notes that a class of sequencers known as escape sequencers, defined as 'sequencer that terminates execution of a textually enclosing command or procedure', encompasses both breaks from loops (including multi-level breaks) and return statements. As commonly implemented, however, return sequencers may also carry a (return) value, whereas the break sequencer as implemented in contemporary languages usually cannot. Loop variants and invariants and are used to express correctness of loops.In practical terms, a loop variant is an integer expression which has an initial non-negative value. The variant's value must decrease during each loop iteration but must never become negative during the correct execution of the loop.
Loop variants are used to guarantee that loops will terminate.A loop invariant is an assertion which must be true before the first loop iteration and remain true after each iteration. This implies that when a loop terminates correctly, both the exit condition and the loop invariant are satisfied. Loop invariants are used to monitor specific properties of a loop during successive iterations.Some programming languages, such as contain native support for loop variants and invariants. In other cases, support is an add-on, such as the 's specification for in.Loop sublanguage Some dialects provide an extensive sublanguage for describing Loops. An early example can be found in Conversional Lisp of.
Provides a Loop macro which implements such a sublanguage.Loop system cross-reference table. It has been suggested that this article be into a new article titled.
Try set myNumber to myNumber / 0 on error e number n from f to t partial result pr if ( e = 'Can't divide by zero' ) then display dialog 'You must not do that' end tryDavid Watt's 2004 textbook also analyzes exception handling in the framework of sequencers (introduced in this article in the section on early exits from loops). Watt notes that an abnormal situation, generally exemplified with arithmetic overflows or failures like file not found, is a kind of error that 'is detected in some low-level program unit, but for which a handler is more naturally located in a high-level program unit'.
For example, a program might contain several calls to read files, but the action to perform when a file is not found depends on the meaning (purpose) of the file in question to the program and thus a handling routine for this abnormal situation cannot be located in low-level system code. Watts further notes that introducing status flags testing in the caller, as single-exit structured programming or even (multi-exit) return sequencers would entail, results in a situation where 'the application code tends to get cluttered by tests of status flags' and that 'the programmer might forgetfully or lazily omit to test a status flag. In fact, abnormal situations represented by status flags are by default ignored!' Watt notes that in contrast to status flags testing, exceptions have the opposite, causing the program to terminate unless the programmer explicitly deals with the exception in some way, possibly by adding explicit code to ignore it. Based on these arguments, Watt concludes that jump sequencers or escape sequencers aren't as suitable as a dedicated exception sequencer with the semantics discussed above.In Object Pascal, D, Java, C#, and Python a finally clause can be added to the try construct. No matter how control leaves the try the code inside the finally clause is guaranteed to execute. This is useful when writing code that must relinquish an expensive resource (such as an opened file or a database connection) when finished processing.
With Ada.TextIO; with Ada.IntegerTextIO; procedure PrintSquares is X: Integer; begin ReadData: loop Ada. Get ( X ); exit ReadData when X = 0; Ada. Put ( X. X ); Ada.
NewLine; end loop ReadData; end PrintSquares;Naming a loop (like ReadData in this example) is optional but permits leaving the outer loop of several nested loops.Multiple early exit/exit from nested loops This was proposed by in 1974.